Files
uniqlone/scripts/config.gd
T

38 lines
760 B
GDScript

extends Node
signal changed()
signal saved()
signal loaded()
var flags:Flags
func _ready():
if '--reset' in OS.get_cmdline_args():#or true:
flags = Flags.new()
save_flags()
load_flags()
if flags == null:
flags = Flags.new()
flags.connect("changed", self, "_flags_updated")
save_flags()
func load_flags(path:="user://flags.tres"):
print("load from ",path)
var newflags = ResourceLoader.load(path)
if newflags != null:
flags = newflags
flags.connect("changed", self, "_flags_updated")
emit_signal("loaded")
# print("ok")
func save_flags(path:="user://flags.tres"):
print("save to ",path)
if OK == ResourceSaver.save(path, flags):
emit_signal("saved")
# print('ok')
func _flags_updated():
emit_signal("changed")
save_flags()