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uniqlone/project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Resource",
"class": "Alarm",
"language": "GDScript",
"path": "res://scripts/alarm_resource.gd"
}, {
"base": "AudioStreamPlayer",
"class": "AudioArrayPlayer",
"language": "GDScript",
"path": "res://scripts/AudioArrayPlayer.gd"
}, {
"base": "Reference",
"class": "Constants",
"language": "GDScript",
"path": "res://scripts/constants.gd"
}, {
"base": "Resource",
"class": "Flags",
"language": "GDScript",
"path": "res://scripts/flags.gd"
}, {
"base": "Resource",
"class": "Moment",
"language": "GDScript",
"path": "res://scripts/moment_resource.gd"
}, {
"base": "Reference",
"class": "WeatherAPI",
"language": "GDScript",
"path": "res://addons/WeatherAPI/objects.gd"
}, {
"base": "Node",
"class": "WeatherAPINode",
"language": "GDScript",
"path": "res://addons/WeatherAPI/node.gd"
} ]
_global_script_class_icons={
"Alarm": "",
"AudioArrayPlayer": "",
"Constants": "",
"Flags": "",
"Moment": "",
"WeatherAPI": "",
"WeatherAPINode": ""
}
[application]
config/name="uniqlone"
run/main_scene="res://scenes/main/main.tscn"
run/low_processor_mode=true
boot_splash/image="res://icon.png"
boot_splash/bg_color=Color( 0.4, 0.6, 1, 1 )
config/icon="res://icon.png"
config/auto_accept_quit=false
config/quit_on_go_back=false
[autoload]
Config="*res://scripts/config.gd"
[display]
window/size/width=350
window/size/height=650
window/handheld/orientation="portrait"
window/ios/hide_home_indicator=false
[editor_plugins]
enabled=PoolStringArray( "res://addons/BetterTabContainer/plugin.cfg", "res://addons/WeatherAPI/plugin.cfg" )
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"