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uniqlone/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="uniqlone"
run/main_scene="res://scenes/main/main.tscn"
config/auto_accept_quit=false
config/quit_on_go_back=false
config/features=PackedStringArray("4.6")
run/low_processor_mode=true
boot_splash/bg_color=Color(0.4, 0.6, 1, 1)
boot_splash/image="res://icon.png"
config/icon="res://icon.png"
[audio]
general/ios/session_category=3
[autoload]
Config="*res://scripts/config.gd"
[display]
window/size/viewport_width=350
window/size/viewport_height=650
window/handheld/orientation=1
window/ios/hide_home_indicator=false
[editor_plugins]
enabled=PackedStringArray("res://addons/BetterTabContainer/plugin.cfg", "res://addons/WeatherAPI/plugin.cfg")
[gui]
common/drop_mouse_on_gui_input_disabled=true
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true