extends Resource class_name Alarm export(bool) var active = true # Alarm on or off export(Resource) var moment = Moment.new() # Time when its supposed to go off export(bool) var snooze = true # If alarm is snoozable export(bool) var speak_time := true export(bool) var play_music := true export(bool) var override_weather_music = false export(Constants.WEATHER) var weather_music = Constants.WEATHER.SUNNY