extends MarginContainer onready var tab_buttons = $"%tab_buttons" onready var weather_api_node = $WeatherAPINode onready var backgrounds = get_tree().get_nodes_in_group("background") onready var foreground = $foreground onready var screens = $"%screens" onready var time_talker = $"time talker" onready var sleep_mode = $sleep_mode onready var minute_timer = $"minute timer" const version := '1.0' const linkbacks := true var audio_button var weather_data := [] func _ready(): if not linkbacks: get_tree().call_group("linkbacks", "hide") get_tree().call_group("linkbacks", "set_text", '') if OS.get_name() in ['Android', 'IOS']: get_tree().set_screen_stretch( SceneTree.STRETCH_MODE_2D, SceneTree.STRETCH_ASPECT_EXPAND, Vector2(ProjectSettings.get_setting("display/window/size/width"), ProjectSettings.get_setting("display/window/size/height"))) Config.connect("changed", self, "_on_config_changed") _on_config_changed(true) print(screens) audio_button = screens.tabs_holder.get_child(0).audio print(audio_button) $WeatherAPINode.location = Config.flags.location _on_hourly_weather_timer_timeout() _on_minute_timer_timeout() var seconds = Time.get_time_dict_from_system()['second'] minute_timer.start(60-seconds) func _on_config_changed(skip_api_update:=false): if !skip_api_update and (weather_api_node.location != Config.flags.location or weather_api_node.api_key != Config.flags.api_key): weather_api_node.api_key = Config.flags.api_key weather_api_node.location = Config.flags.location _on_hourly_weather_timer_timeout() else: weather_api_node.api_key = Config.flags.api_key weather_api_node.location = Config.flags.location _check_dark_mode(Time.get_time_dict_from_system()) func _on_TabContainer_tab_selected(tab): var x := 0 if !tab_buttons: return for item in tab_buttons.get_children(): item.pressed = x == tab x += 1 func _notification(what): if what == NOTIFICATION_WM_QUIT_REQUEST or what == NOTIFICATION_APP_PAUSED or what == NOTIFICATION_WM_FOCUS_OUT: Config.save_flags() if what == NOTIFICATION_WM_QUIT_REQUEST: get_tree().quit() func tween_background(color:Color, duration := 0.75): for background in backgrounds: var tween = get_tree().create_tween() tween.tween_property(background, 'color', color, duration) tween.play() func _on_hourly_weather_timer_timeout(): weather_api_node.get_forecast() func _on_WeatherAPINode_received_forecast(json): var WC = Constants.WEATHER.UNKNOWN print('weather update: ',json) if json != null and not json.get('error'): weather_data.append(json) WC = json['current']['condition']['code'] get_tree().call_group("hourly_weather_updates", "hourly_weather_update", json) var weather = Constants.code_to_weather(WC) tween_background(Constants.weather_to_color(weather)) func set_transition(stage:float): foreground.material.set_shader_param('transition', stage) func _on_minute_timer_timeout(): var time = Time.get_time_dict_from_system() get_tree().call_group("minute_timer_updates", "minute_timer_update", time) _check_dark_mode(time) minute_timer.start(60.0) func _check_dark_mode(time): var ctrans = foreground.material.get_shader_param('transition') var target = 0.0 if Config.flags.automatic_dark_mode and (time['hour'] >= 20 or time['hour'] <= 6): print('go') target = 1.0 if ctrans != target: var tween = get_tree().create_tween() tween.tween_method(self, "set_transition", 1.0-target, target, 2.0) tween.play() func _on_audio_toggled(button_pressed): if button_pressed: var weather = Constants.WEATHER.UNKNOWN if len(weather_data) > 0: weather = Constants.code_to_weather(weather_data[-1]['current']['condition']['code']) time_talker.play(Constants.current_moment(), Time.get_date_dict_from_system()['weekday'], weather) else: time_talker.stop(2.5) func _on_time_talker_finished(): pass # Replace with function body. audio_button.pressed = false func _on_hide_sleepmode_pressed(): sleep_mode.hide() func _on_tab_button_pressed(idx:int): if screens: screens.switch_tab(idx) func _on_credits_button_pressed(): if linkbacks: OS.shell_open("https://lisanne.gay/")