claude godot 4 port

This commit is contained in:
2026-06-13 16:08:36 -04:00
parent aa1f470a7b
commit 1c1109fe93
227 changed files with 3112 additions and 2505 deletions
+6 -3
View File
@@ -1,6 +1,9 @@
@tool
extends TextureRect
tool
export(Constants.WEATHER) var weather = Constants.WEATHER.UNKNOWN setget set_weather
@export var weather: Constants.WEATHER = Constants.WEATHER.UNKNOWN:
set = set_weather
const images := {
Constants.WEATHER.CLOUDY: preload("res://assets/texture/weather_icons/weather3.png"),
Constants.WEATHER.FOGGY: preload("res://assets/texture/weather_icons/weather7.png"),
@@ -15,7 +18,7 @@ const images := {
func _ready():
set_weather(weather)
func set_weather(new:int):
func set_weather(new: int):
if !images.has(new):
new = Constants.WEATHER.UNKNOWN
weather = new
@@ -0,0 +1 @@
uid://baru883baoj8p
+9 -9
View File
@@ -1,13 +1,13 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=3 format=3]
[ext_resource path="res://scenes/weather_display/weather_display.gd" type="Script" id=1]
[ext_resource path="res://assets/texture/weather_icons/weather5.png" type="Texture" id=2]
[ext_resource type="Script" path="res://scenes/weather_display/weather_display.gd" id="1"]
[ext_resource type="Texture2D" path="res://assets/texture/weather_icons/weather5.png" id="2"]
[node name="weather_display" type="TextureRect"]
margin_left = -26.0
margin_top = 171.0
margin_right = 454.0
margin_bottom = 502.0
texture = ExtResource( 2 )
script = ExtResource( 1 )
offset_left = -26.0
offset_top = 171.0
offset_right = 454.0
offset_bottom = 502.0
texture = ExtResource("2")
script = ExtResource("1")
weather = 5